The Unity platform permits users to dive into interactive worlds and explore complex scenarios and concepts in completely new ways and provides the use of interactive experiences in 2D, 3D, AR, and VR. Please review the links below to recent projects that I have designed and created.
The Opioid virtual patient project uses 3D virtual human technology to create realistic lifelike characters to train future clinicians in treating opioid addiction in an interactive environment. The use of virtual patient program with characters that are available 24/7 and can portray a multitude of characters and conditions that might be difficult for actors to represent or repeat with success.
Augmented Reality (AR) superimposes digital data and images on the physical world and promises to close this gap and release untapped and uniquely human capabilities. AR will affect companies in every industry and many other types of organizations, from universities to social enterprises. In this environment, I have created a virtual anesthesia machine where nurse anesthetist's prepare for on upcoming operation by testing their knowledge and receive imediate feedback on their skills. The reason AR is so powerful is that presence is the heart of what makes this immersive experience unique. Presence is that feeling of being “there” in a given experience.
Dennis Glenn LLC has developed a suite of software program that provides for the creation, assessment and analysis of critical decision in high stakes endeavors such as medicine, business and law. Our inter-professional simulations allow multiple disciplines to interact with a virtual patient and are designed for synchronous or asynchronous use, which addressed the need for flexible scheduling. We have incorporated multi-sensory interactions with virtual patients using 360 degree environments.
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